描述
Orchestrate AI-assisted indie game development across concepting, GDD shaping, milestone planning, playtest synthesis, build triage, and launch-readiness decisions. Use when a solo developer or small game team needs one coordinating skill to turn a mixed packet — idea notes, backlog state, playtest feedback, bug/build issues, or a festival/release target — into the next game-production artifact and route specialist work to the right downstream skill. Triggers on: bmad-gds, game studio workflow, game milestone plan, GDD to backlog, playtest-to-priorities, game producer copilot, indie game planning, demo prep.