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neynar
neynar
Interact with Farcaster via Neynar API. Use when the user wants to read Farcaster feeds, look up users, post casts, search content, or interact with the…
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skill-tester
skill-tester
Validates and scores Claude Code skill packages for quality, completeness, and best practices compliance. Tests Python scripts, checks YAML frontmatter, and generates quality reports. Use when creating new skills, validating skill packages, or auditing skill quality.
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docs-writer
docs-writer
Write, review, and edit documentation files with consistent structure, tone, and technical accuracy. Use when creating docs, reviewing markdown files, writing…
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hogli
hogli
PostHog developer CLI and repo tooling reference. Use when the user mentions hogli, asks about repo CLI tools, bin scripts, Makefiles, how to run/build/test/lint, or any dev environment commands.
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rust-unsafe
rust-unsafe
Rust unsafe code skill for systems programming. Use when writing or reviewing unsafe Rust, understanding what operations require unsafe, implementing safe…
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godot-tilemap-mastery
godot-tilemap-mastery
Expert blueprint for TileMapLayer and TileSet systems for efficient 2D level design. Covers terrain autotiling, physics layers, custom data, navigation…
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godot-3d-materials
godot-3d-materials
Expert patterns for Godot 3D PBR materials using StandardMaterial3D including albedo, metallic/roughness workflows, normal maps, ORM texture packing,…
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godot-combat-system
godot-combat-system
Expert patterns for combat systems including hitbox/hurtbox architecture, damage calculation (DamageData class), health components, combat state machines,…
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pine-visualizer
pine-visualizer
Breaks down trading ideas into component parts for systematic Pine Script implementation. Use when analyzing trading concepts, decomposing strategies, planning…
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godot-ability-system
godot-ability-system
Expert patterns for RPG/action ability systems including cooldown strategies, combo systems, ability chaining, skill trees with prerequisites, upgrade paths,…
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godot-animation-player
godot-animation-player
Expert patterns for AnimationPlayer including track types (Value, Method, Audio, Bezier), root motion extraction, animation callbacks, procedural animation…
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content-strategy
content-strategy
Create a content engine that attracts, engages, and converts using Joe Pulizzi's Epic Content Marketing methodology Use when: **Starting a content marketing…
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godot-multiplayer-networking
godot-multiplayer-networking
Expert blueprint for multiplayer networking (Among Us, Brawlhalla, Terraria) using Godot's high-level API covering RPCs, state synchronization, authoritative…
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godot-project-templates
godot-project-templates
Expert blueprint for genre-specific project boilerplates (2D platformer, top-down RPG, 3D FPS) including directory structures, AutoLoad patterns, and core…
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skill-writing-best-practices
skill-writing-best-practices
Guidelines for creating AI agent skills. Use when writing new skills, documenting coding patterns, or reviewing skill files. Triggers when creating or…
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bloomery
bloomery
Interactive tutorial that guides engineers through building their own coding agent (agentic loop) from scratch using raw HTTP calls to an LLM API. Supports Gemini, OpenAI (and compatible endpoints), and Anthropic. Supports TypeScript, Python, Go, and Ruby. Detects progress automatically. Use when someone says "build an agent", "teach me agents", or "/build-agent".
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aem-replication
aem-replication
Single entry point for all AEM 6.5 LTS Replication skills. Covers configuring replication agents, activating/deactivating content, using the Replication API programmatically, and troubleshooting distribution issues for Adobe Experience Manager 6.5 LTS.
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ecommerce-content-marketing
ecommerce-content-marketing
E-commerce content marketing strategy planner. Generates content calendars, topic ideas, and platform-specific strategies by analyzing customer reviews,…
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godot-animation-tree-mastery
godot-animation-tree-mastery
Expert patterns for AnimationTree including StateMachine transitions, BlendSpace2D for directional movement, BlendTree for layered animations, root motion,…
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shinka-setup
shinka-setup
Create ShinkaEvolve task scaffolds from a target directory and task description, producing `evaluate.py` and `initial.<ext>` (multi-language). Use when asked…