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找到 169 个相关结果 / axiom
软件工程 / 诊断修复
axiom-storage-diag
axiom-storage-diag
Use when debugging 'files disappeared', 'data missing after restart', 'backup too large', 'can't save file', 'file not found', 'storage full error', 'file…
软件工程 / 诊断修复
axiom-core-data
axiom-core-data
Use when choosing Core Data vs SwiftData, setting up the Core Data stack, modeling relationships, or implementing concurrency patterns - prevents…
软件工程 / 诊断修复
axiom-network-framework-ref
axiom-network-framework-ref
Reference — Comprehensive Network.framework guide covering NetworkConnection (iOS 26+), NWConnection (iOS 12-25), TLV framing, Coder protocol, NetworkListener,…
软件工程 / 诊断修复
axiom-axe-ref
axiom-axe-ref
Use when automating iOS Simulator UI interactions beyond simctl capabilities. Reference for AXe CLI covering accessibility-based tapping, gestures, text input,…
软件工程 / 诊断修复
axiom-core-location-ref
axiom-core-location-ref
Use for Core Location API reference - CLLocationUpdate, CLMonitor, CLServiceSession, authorization, background location, geofencing
软件工程 / 诊断修复
axiom-core-data-diag
axiom-core-data-diag
Use when debugging schema migration crashes, concurrency thread-confinement errors, N+1 query performance, SwiftData to Core Data bridging, or testing…
软件工程 / 诊断修复
axiom-synchronization
axiom-synchronization
Use when needing thread-safe primitives for performance-critical code. Covers Mutex (iOS 18+), OSAllocatedUnfairLock (iOS 16+), Atomic types, when to use locks…
软件工程 / 诊断修复
axiom-using-axiom
axiom-using-axiom
Use when starting any iOS/Swift conversation - establishes how to find and use Axiom skills, requiring Skill tool invocation before ANY response including…
软件工程 / 诊断修复
axiom-background-processing-diag
axiom-background-processing-diag
Symptom-based background task troubleshooting - decision trees for 'task never runs', 'task terminates early', 'works in dev not prod', 'handler not called',…
软件工程 / 诊断修复
axiom-metal-migration
axiom-metal-migration
Use when porting OpenGL/DirectX to Metal - translation layer vs native rewrite decisions, migration planning, anti-patterns
软件工程 / 诊断修复
axiom-objc-block-retain-cycles
axiom-objc-block-retain-cycles
Use when debugging memory leaks from blocks, blocks assigned to self or properties, network callbacks, or crashes from deallocated objects - systematic…
软件工程 / 诊断修复
axiom-background-processing-ref
axiom-background-processing-ref
Complete background task API reference - BGTaskScheduler, BGAppRefreshTask, BGProcessingTask, BGContinuedProcessingTask (iOS 26), beginBackgroundTask,…
软件工程 / 诊断修复
axiom-storage-management-ref
axiom-storage-management-ref
Use when asking about 'purge files', 'storage pressure', 'disk space iOS', 'isExcludedFromBackup', 'URL resource values', 'volumeAvailableCapacity', 'low…
软件工程 / 诊断修复
axiom-assume-isolated
axiom-assume-isolated
Use when needing synchronous actor access in tests, legacy delegate callbacks, or performance-critical code. Covers MainActor.assumeIsolated, @preconcurrency…
软件工程 / 诊断修复
axiom-networking-legacy
axiom-networking-legacy
This skill should be used when working with NWConnection patterns for iOS 12-25, supporting apps that can't use async/await yet, or maintaining backward…
软件工程 / 诊断修复
axiom-now-playing-musickit
axiom-now-playing-musickit
MusicKit Now Playing integration patterns. Use when playing Apple Music content with ApplicationMusicPlayer and understanding automatic vs manual Now Playing…
软件工程 / 诊断修复
axiom-photo-library-ref
axiom-photo-library-ref
Reference — PHPickerViewController, PHPickerConfiguration, PhotosPicker, PhotosPickerItem, Transferable, PHPhotoLibrary, PHAsset, PHAssetCreationRequest,…
软件工程 / 诊断修复
axiom-realm-migration-ref
axiom-realm-migration-ref
Use when migrating from Realm to SwiftData - comprehensive migration guide covering pattern equivalents, threading model conversion, schema migration…
软件工程 / 诊断修复
axiom-now-playing
axiom-now-playing
Use when Now Playing metadata doesn't appear on Lock Screen/Control Center, remote commands (play/pause/skip) don't respond, artwork is…
软件工程 / 诊断修复
axiom-metal-migration-ref
axiom-metal-migration-ref
Use when converting shaders or looking up API equivalents - GLSL to MSL, HLSL to MSL, GL/DirectX to Metal mappings, MTKView setup code